1.4

It’s time for Minecraft Oldschool Edition 1.4!

Features (Client):
+ Added multi-language support across the client, including the admin panel, chat-room UI, and new HUD indicators.
+ Brought controller support to Windows and Linux with the ability to customize button icon textures! (Requires Steam Input by launching PrismMC through Steam)
+ Revamped the in-game Player List and Chat Rooms views with speaking indicators, ping icons, kick controls, and hover tooltips.
+ Integrated proximity voice chat and chat-room voice channels directly into the UI, complete with gear icons and moderator tooling.

Features (Server):
+ Chat rooms now persist to disk so communities can build long-lived channels that survive restarts.
+ Voice chat, online-mode, and modern authentication are all enabled by default for new server.properties files.
+ Added dedicated Bukkit permission nodes:
  • uberbukkit.chatroom.create – create/pin/delete rooms.
  • uberbukkit.chatroom.kick – remove members via the participants UI.
  • uberbukkit.voice.chat – allow a player to transmit voice globally.

Notes:
* Controller support currently relies on Steam Input; launch PrismMC through Steam to configure bindings.
* Voice chat respects the mute system—muted players are silenced for both text and voice without touching per-player ignore lists.

// The Oldschool Team

1.3.1

It’s time for Minecraft Oldschool Edition 1.3.1!

Fixes:
* Fixed a bug where hostile mobs could stay unusually calm during the day instead of attacking when they were supposed to.

// The Oldschool Team

1.3

It’s time for Minecraft Oldschool Edition 1.3!

Features (Client):
+ Large internal refactor introducing registries for core game systems, laying the groundwork for a proper modding API.
+ Multiple visual glitches cleaned up.
+ Added an in-instance updater for Prism Launcher setups, with an Alpha-style popup when a new version is available.
+ Added an in-game Admin GUI to make moderating multiplayer servers easier.
+ Added an Accessibility menu, including subtitles for players with hearing impairments.

Features (Server):
+ Matching internal registry work on the server to align with the future modding API.
+ New /admin {playerName} command that opens an admin control panel for handling disruptive players through a visual interface.

Distribution:
+ Every release now ships with a standalone patch.jar so the auto-updater can consume it. It’s optional if you prefer manual installs.

// The Oldschool Team

1.2.1

It’s time for Minecraft Oldschool Edition 1.2.1!

Features (Client):
+ Added a Classic-style Nether dimension option for Classic worlds.
+ Added a /weather command for changing weather conditions.
+ Creative players now instantly stop burning once they step off lava or fire.
+ Cobwebs and fluids no longer push players while they are flying in Creative mode.
* Fixed rare collision edge cases.
* Fixed certain music discs not playing correctly.
* Fixed Ghasts ignoring the mobgrief gamerule and behaving incorrectly toward Creative players.

Features (Server):
+ Classic-style Nether dimension support for Classic worlds on the server.
+ Added /weather command server-side to match the client.
+ Creative players stop burning as soon as they leave lava or fire.
+ Cobwebs and fluids no longer push flying Creative players.
+ Ghasts now properly respect the mobgrief gamerule and stop blowing things up when mob griefing is disabled.
+ Ghasts no longer target Creative players unprovoked.

// The Oldschool Team

1.2 – “The Beta Engine That Could”

It’s time for Minecraft Oldschool Edition 1.2 – “The Beta Engine That Could”!

Features (Client):
+ Added a Classic world generator option.
+ Sheep now regrow wool by eating grass.
+ Introduced resource pack support using pack.mcmeta (custom packs may still have rough edges).
+ Implemented a new atlas-based texture engine inspired by modern Minecraft’s renderer.
+ Enabled 32×32 textures, with groundwork laid for higher resolutions in later releases.
* Rebalanced block-breaking speeds toward modern behavior so blocks like obsidian are far less painful to deal with.

Features (Server):
+ Classic world generator option available; set level-type=CLASSIC (or similar) in server.properties.
+ Sheep grow their wool back when grazing, matching the client behavior.
+ Added a “player tilt” death animation followed by smoke particles when a player dies.
+ Other players can now see block-breaking animations when someone punches blocks.
+ Added a /vanish command for moderators, using Moresteck’s UberBukkit Vanish API.
* Updated block-breaking speeds server-side to align with the new client timings.

// The Oldschool Team

1.2 Pre-Release 2

It’s time for Minecraft Oldschool Edition 1.2 Pre-Release 2!

Fixes (Client):
* Fixed a fullscreen-related bug on Linux so fullscreen mode behaves correctly again.

// The Oldschool Team

1.2 Pre-Release 1 Client

It’s time for Minecraft Oldschool Edition 1.2 Pre-Release 1 (Client)!

Features (Client):
+ Introduced a new atlas-based texture engine to support future resource pack work.
* Fixed several major, game-breaking issues related to dimension switching and item duplication exploits.
* Adjusted some item names to better distinguish variants like saplings and logs.

Notes:
* Resource pack support here is a work in progress. Custom packs may only partially function or not work at all in this build.
* The final 1.2 release includes more detailed and polished patch notes.

// The Oldschool Team

1.1

It’s time for Minecraft Oldschool Edition 1.1!

Features (Client):
+ Added a dedicated “Alpha Snow World” world type.
+ Overhauled the console with tab auto-complete, syntax highlighting, copy/paste, clickable links, and more quality-of-life improvements.
+ Hostile mobs now properly ignore players in Creative mode.
+ Added huge mushrooms.
+ Added a search bar to the Creative inventory to find blocks and items faster.
+ Added stone brick blocks, including mossy and cracked variants.
+ Added stone brick stairs and slabs, plus brick stairs and slabs.
* Fixed a variety of Creative mode bugs and inventory keyboard shortcut issues.

Features (Server):
+ Migrated from the older ProjectPoseidon base to UberBukkit (MoreSteck’s improved fork).
+ Exposed the ALPHA_SNOW world type in server.properties.
+ Server now supports all new blocks, features, and fixes added on the client in this release.

// The Oldschool Team

1.0.1

It’s time for Minecraft Oldschool Edition 1.0.1!

Features (Client):
+ Added an FPS limit slider in Video Settings to control capped frame rate.
* Fixed Alpha worlds rendering with incorrect colors on the first launch.
* Fixed Creative worlds not actually starting the player in Creative mode on their first load.
* Fixed fence gates not visually or logically connecting to fences.

Features (Server):
* Addressed some miscellaneous connectivity problems to improve server stability.

// The Oldschool Team

1.0

It’s time for Minecraft Oldschool Edition 1.0!

Overview:
* First public release of Minecraft Oldschool Edition. Expect rough edges and bugs.

Features (Client):
+ Added snow golems (snowmen).
+ Added alternate world generators: flat worlds, Alpha-style worlds including Alpha Snow, and sky-type worlds.
+ Added an FOV slider.
+ Backported the Beta 1.8 style multiplayer menu.
+ Added fence gates.
+ Added new music discs.
+ Added slim player models and restored classic skins.
+ Restored many old sounds from earlier versions.
+ Added modern-style commands such as gamerules and summon.
+ Implemented tab-based auto-complete in the console.
+ Improved performance when detonating large stacks of TNT at once.
+ Added multiple easter eggs for players to discover.

Features (Server):
+ Custom server jar includes all content listed above.
+ Restored Mojang authentication with encrypted packets, configurable via the Poseidon config under a “Modern Auth” style option.

Utility:
+ Introduced the Minecraft Oldschool Edition Utility plugin for vanilla Bukkit, which:
+ Lets your server appear as “Oldschool Edition aware” to clients.
+ Can broadcast MOTD and player counts to Oldschool Edition clients.

// The Oldschool Team